Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:02.279449 |
Stdout |
Testing GL3 Testing glVertexAttribI1i(), vertex arrays Probe color at (5,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (15,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (25,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), vertex arrays Probe color at (45,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (55,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (65,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), vertex arrays Probe color at (85,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (95,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (105,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), vertex arrays Testing glVertexAttribI1ui(), vertex arrays Probe color at (165,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (175,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (185,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), vertex arrays Probe color at (205,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (215,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (225,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), vertex arrays Probe color at (245,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (255,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (265,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), vertex arrays Testing glVertexAttribI1i(), immediate mode Probe color at (325,5) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (335,5) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (345,5) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), immediate mode Probe color at (365,5) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (375,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (385,5) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), immediate mode Probe color at (405,5) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (415,5) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (425,5) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), immediate mode Testing glVertexAttribI1ui(), immediate mode Probe color at (5,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (15,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (25,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), immediate mode Probe color at (45,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (55,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (65,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), immediate mode Probe color at (85,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (95,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (105,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), immediate mode Testing glVertexAttribI1i(), display list Probe color at (165,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (175,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (185,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2i(), display list Probe color at (205,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (215,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (225,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3i(), display list Probe color at (245,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (255,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (265,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4i(), display list Testing glVertexAttribI1ui(), display list Probe color at (325,25) Expected: 0.200000 0.000000 0.000000 0.500000 Observed: 0.200000 0.000000 0.000000 1.000000 Probe color at (335,25) Expected: 0.000000 0.000000 0.000000 0.500000 Observed: 0.000000 0.000000 0.000000 1.000000 Probe color at (345,25) Expected: 0.500000 0.000000 0.000000 0.500000 Observed: 0.501961 0.000000 0.000000 1.000000 Testing glVertexAttribI2ui(), display list Probe color at (365,25) Expected: 0.200000 0.400000 0.000000 0.500000 Observed: 0.200000 0.400000 0.000000 1.000000 Probe color at (375,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (385,25) Expected: 0.500000 0.300000 0.000000 0.500000 Observed: 0.501961 0.298039 0.000000 1.000000 Testing glVertexAttribI3ui(), display list Probe color at (405,25) Expected: 0.200000 0.400000 0.600000 0.500000 Observed: 0.200000 0.400000 0.600000 1.000000 Probe color at (415,25) Expected: 0.000000 1.000000 0.000000 0.500000 Observed: 0.000000 1.000000 0.000000 1.000000 Probe color at (425,25) Expected: 0.500000 0.300000 0.900000 0.500000 Observed: 0.501961 0.298039 0.901961 1.000000 Testing glVertexAttribI4ui(), display list |
Stderr |
SWR detected AVX2 vert shader 0x7fefc303e000 frag shader 0x7fefc303c000 vert shader 0x7fefc3039000 fetch shader 0x7fefc3037000 fetch shader 0x7fefc3035000 vert shader 0x7fefc3033000 fetch shader 0x7fefc3031000 fetch shader 0x7fefc2e83000 vert shader 0x7fefc2e81000 fetch shader 0x7fefc2e7f000 fetch shader 0x7fefc2e7d000 vert shader 0x7fefc2e7b000 fetch shader 0x7fefc2e79000 fetch shader 0x7fefc2e77000 vert shader 0x7fefc2e75000 fetch shader 0x7fefc2e73000 fetch shader 0x7fefc2e71000 vert shader 0x7fefc2e6f000 fetch shader 0x7fefc2e6d000 fetch shader 0x7fefc2e6b000 vert shader 0x7fefc2e69000 fetch shader 0x7fefc2e67000 fetch shader 0x7fefb21fc000 vert shader 0x7fefb21fa000 fetch shader 0x7fefb21f8000 fetch shader 0x7fefb21f6000 vert shader 0x7fefb21f4000 fetch shader 0x7fefb21f2000 vert shader 0x7fefb21f0000 fetch shader 0x7fefb21ee000 vert shader 0x7fefb21ec000 fetch shader 0x7fefb21ea000 vert shader 0x7fefb21e8000 fetch shader 0x7fefb21e6000 vert shader 0x7fefb21e4000 fetch shader 0x7fefb21e2000 vert shader 0x7fefb21e0000 fetch shader 0x7fefb21de000 vert shader 0x7fefb21dc000 fetch shader 0x7fefb21da000 vert shader 0x7fefb21d8000 fetch shader 0x7fefb21d6000 vert shader 0x7fefb20d3000 fetch shader 0x7fefb20d1000 vert shader 0x7fefb20cf000 fetch shader 0x7fefb20cd000 vert shader 0x7fefb20cb000 fetch shader 0x7fefb20c9000 vert shader 0x7fefb20c7000 fetch shader 0x7fefb20c5000 vert shader 0x7fefb20c3000 fetch shader 0x7fefb20c1000 vert shader 0x7fefb20bf000 fetch shader 0x7fefb20bd000 vert shader 0x7fefb20bb000 fetch shader 0x7fefb20b9000 vert shader 0x7fefb20b7000 fetch shader 0x7fefb20b5000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/attribs GL3 -auto -fbo |
dmesg |